This game has been revolutionized since the last appearance at a GDQ main event almost 4 years ago. Luigi comes back to space faster than ever before. In addition, 2P (2 Player) will be used to gain a height advantage, stunning enemies, and easier starbit collecting, opening up more possibilities/shortcuts/skips throughout the run.Īccepted as an Any% Luigi race between HardcoreGaming, ImJhay, Mr. Time starts when you click "Play this File" and ends after grabbing the Grand Star in Bowser's Galaxy Reactor. In Any%, the goal is to collect 60 Power Stars and defeat Bowser in Bowser's Galaxy Reactor. Hard casually, wonderful to speed run.Ĭutscene% makes it so runner will stop and watch all the cut-scenes in-between level transitions and let death cut scenes play if player loses a live (skip repeating ones).Ī great 2D retro-action-platformer! To the lovers of big pixels and screeching synthetic sounds.Īccepted as a Gamer% race with an incentive to upgrade to Real Gamer%. Take on the role of the laid-back Leo Leon and embark on a journey full of challenges, surprises and healthy brawl! Help the king of animals find the crown stolen by the conspirators.ĭOS era 2d platformer. These include the addition of six keys, trigger switches and separate ammo for each weapon.Meet the legendary Polish adventure and arcade game from 1996! In addition to the maps already featured in the previous two versions, this version added two extra secret levels, and even more changes were made to the source code. Roughly half a year later, on December 25, 2005, another version was released, labeled as being a demo rather than a beta.
This particular release was listed as being a beta.
Furthermore, the source code was altered and a handful of new graphics also appeared. Once again the six levels seen in the 2001 release were featured, but added was a bonus level at level slot 16. The 2001 version was simply a map set, and it is thus playable in SDL.Ī special edition (SE) was released on June 12, 2005. Essentially a map set, the 13th Floor series was later issued with a different set of coding changes, though this map set also showcases some of the trickery Barich would later explore. It was released on February 28, 2001.Ħ levels are featured (one of these is a secret level), and all are played on Episode 1. The 13th Floor is a map set for registered Wolfenstein, made by Matthew Barich.